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#ifndef DAEMONMANAGER_H
#define DAEMONMANAGER_H
#include <QObject>
#include <QUrl>
#include <QProcess>
#include <QVariantMap>
#include "NetworkType.h"
class DaemonManager : public QObject
{
Q_OBJECT
public:
static DaemonManager * instance(const QStringList *args);
Q_INVOKABLE bool start(const QString &flags, NetworkType::Type nettype, const QString &dataDir = "", const QString &bootstrapNodeAddress = "");
Q_INVOKABLE bool stop(NetworkType::Type nettype);
// return true if daemon process is started
Q_INVOKABLE bool running(NetworkType::Type nettype) const;
// Send daemon command from qml and prints output in console window.
Q_INVOKABLE bool sendCommand(const QString &cmd, NetworkType::Type nettype) const;
Q_INVOKABLE void exit();
Q_INVOKABLE QVariantMap validateDataDir(const QString &dataDir) const;
private:
bool sendCommand(const QString &cmd, NetworkType::Type nettype, QString &message) const;
bool startWatcher(NetworkType::Type nettype) const;
bool stopWatcher(NetworkType::Type nettype) const;
signals:
void daemonStarted() const;
void daemonStopped() const;
void daemonStartFailure() const;
void daemonConsoleUpdated(QString message) const;
public slots:
void printOutput();
void printError();
void stateChanged(QProcess::ProcessState state);
private:
explicit DaemonManager(QObject *parent = 0);
static DaemonManager * m_instance;
static QStringList m_clArgs;
QProcess *m_daemon;
bool initialized = false;
QString m_monerod;
bool m_has_daemon = true;
bool m_app_exit = false;
};
#endif // DAEMONMANAGER_H
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