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-rw-r--r--src/p2p/net_node.inl43
1 files changed, 27 insertions, 16 deletions
diff --git a/src/p2p/net_node.inl b/src/p2p/net_node.inl
index 4fbc36031..91a54f43e 100644
--- a/src/p2p/net_node.inl
+++ b/src/p2p/net_node.inl
@@ -1114,26 +1114,37 @@ namespace nodetool
}
MDEBUG("[node] stopping server payload handler");
m_payload_handler.stop();
- MDEBUG("[node] sending stop signal");
+
+ MDEBUG("[node] marking net servers as stopping");
+ for (auto& zone : m_network_zones)
+ {
+ zone.second.m_net_server.mark_stop_signal_sent();
+ }
+
+ MDEBUG("[node] closing connections");
for (auto& zone : m_network_zones)
{
- const auto close_all_connections = [&, this]()
+ zone.second.m_net_server.close_server_connections();
+
+ std::list<boost::uuids::uuid> connection_ids;
+ zone.second.m_net_server.get_config_object().foreach_connection([&](const p2p_connection_context& cntxt)
{
- std::list<boost::uuids::uuid> connection_ids;
- zone.second.m_net_server.get_config_object().foreach_connection([&](const p2p_connection_context& cntxt) {
- connection_ids.push_back(cntxt.m_connection_id);
- return true;
- });
- for (const auto &connection_id: connection_ids)
- {
- MDEBUG("Closing connection " << connection_id);
- // We need to wait for every connection's shutdown sequence to complete before stopping the io_context.
- zone.second.m_net_server.get_config_object().close(connection_id, true/*wait_for_shutdown*/);
- MDEBUG("Closed connection " << connection_id);
- }
- };
+ connection_ids.push_back(cntxt.m_connection_id);
+ return true;
+ });
+ for (const auto &connection_id: connection_ids)
+ {
+ MDEBUG("Closing connection " << connection_id);
+ // All zone connections must finish shutting down before any shared io_context is stopped.
+ zone.second.m_net_server.get_config_object().close(connection_id, true/*wait_for_shutdown*/);
+ MDEBUG("Closed connection " << connection_id);
+ }
+ }
- zone.second.m_net_server.send_stop_signal(close_all_connections);
+ MDEBUG("[node] stopping net server io_contexts");
+ for (auto& zone : m_network_zones)
+ {
+ zone.second.m_net_server.stop_io_context();
}
MDEBUG("[node] Stop signal sent");
return true;